Jul 24, 2011smccloud: Fun, might make it a little easier if you can have both of the belt motors controlled be the same box though
Jul 20, 2011Dare2bCool: @MrGixxer: this is really cool. It mus hve taken hours maybe even days to make this. I'm not as commited. I like to make simple things , I'm still trying to learn how to make a good car lol.
Jul 13, 2011MrGixxer: Version 1.4 change log... (improved frame rate)
Jul 13, 2011Luvspud: Wow, amazing level, only wish i could be that creative.
Jul 12, 2011MrGixxer: @Dr34dp1r4te:Thanks for the ideas! I'm still working on it. A quick release will be out to make the frame rate better. Less balls/wheels etc. Also working on adding a belt for the bottom but having force close issues.
Jul 12, 2011Dr34dp1r4te: Low fps even on stock dual core devices is pretty bad but the concept and design is awesome. You don't need that many wheels to keep your chain drive running and you might try putting a tiny wheel on the end of the first pushrod to reduce clogging there... just some ideas :-)
Jul 12, 2011MrGixxer: ...it moving again. Slower chain speeds should keep it from breaking. I am working on an update for the huge machine that will hopefully unclog the bottom of the machine a bit.
Jul 12, 2011MrGixxer: Thanks for the feedback everyone. If you are having performance issues try changing the settings a little. Use lower quality settings for wires and ropes or disable sound. The motor controls can be tweaked in game to get the machine rolling, sometimes slowing some down and speeding them up will get
Jul 12, 2011philosopherssage: Very good work! Very complicated so runs slow. The only problem I have seen is some of the spinners get stuck and have to be turned off and back on to get moving and the spokes on the chain break off and clog up the works.
Jul 12, 2011Robbin: Really awesome, but needs work.
Jul 12, 2011jdwsummer: 10 fps on DROID X2. Sometimes spinners get stuck.
Jul 12, 2011MrGixxer: OK. It only happens when I go to save my progress. The silver pieces are the ones they scramble after hitting save.
Jul 12, 2011sdacAdmin: @MrGixxer: I'll release an Apparatus update (v 0.99) in ~30 minutes, can you please email me at firstname.lastname@example.org if you still experience the scramble bug after you have updated.
Jul 12, 2011MrGixxer: I'm getting about 11 fps on the Xoom.
Jul 12, 2011MrGixxer: Motorola Xoom with dual core processors overclocked running 1600 MHz on each processor.